Google has announced Ubiquitous Computing Summit that will take place this fall, where it will encourage developers to code softwares that run across of all sizes and shapes of smartphones, wearables, and tablets.
Today, the giant search company announced that the event will be held in San Francisco, during its Google I/O developers conference Friday afternoon, where it will be focusing on blurring boundaries between from-factors and locations to make better use of the content the user is in, and perhaps, the most appealing for software developers by curtailing the amount of redundancy across different platforms.
During a session on Ubiquitous Computing at Google I/O, a staff developer advocate at Google, Timothy Jordan said that the goal of the event is to figure out best-practices for services design and software development. He also highlighted a few examples of Ubiquitous computing, such as WhatsApp that allows users to pick up their call-conversations, whether they are in their smartphones, wearables, or through their Android Auto-compatible head unit in the car.
Further, Jordan argued that the software should suit TV sets, wearables, smartphones or tablets, auto-compatible head units as well as other interfaces, and the same software should be reused of form-factor, rather, developing separate and multiple application softwares for all devices.
It’s not a new tidbit for the tech world. From the past several months, Microsoft has been backing the idea of app ubiquity, as it revives for its release of Windows 10 OS.
The ubiquity app will not only run for PCs and tablets, but also on smartphones, and the software developed for operating system will run only on Xbox One. The underlying code will remain as it is and only the interface will be adjusted depending on the screen size and input option.