Fortnite vs Apple vs Google: A Brief Timeline

A sneak peek at the ongoing accusations of funny businesses between Fortnite, Apple, and Google.



As you may know, Apple sued Epic Games for copyright infringement. They are trying to trademark the term “Fortnite” to stop other companies from using it. Google is also suing Epic games because they want to use the word Fortnite in their upcoming game, “Fortnight.” So, what do these three brands have in common? Well, they all make great products! But who will win this epic battle? Please keep reading this article and find out!

Apple filed a lawsuit against the developers of Fortnite, Epic Games. They accuse them of copyright infringement and violation of intellectual property rights for using their game engine to create this popular Battle Royale online multiplayer video game.

But how did we get here? First, let’s review some key dates:

September 2017: Apple announces a new rule in their developer agreement. It prohibits developers from using Application Programming Interfaces (APIs) or the built-in app development tools to create other games based on existing apps unless they have express permission from the original creators of those applications. In short, this means that Epic Games cannot use Unreal Engine to develop another game with similar characteristics as Fortnite if it has been developed by someone else before them. Both games are Battle Royale and can be played online against real opponents via Xbox One consoles, PCs, or smartphones.

 November 2017: Apple closes the loophole for developers to create games. This close-up affected similar characteristics as other pre-existing applications by not using API or built-in app development tools. They can only do so if both companies agree on using this strategy together before starting their project.

In addition, Epic Games publishes version 11 of its Unreal Engine, which allows developers to comply with these new rules from Apple without any problem. This was because they will be able to launch iOS apps designed for iPhone and iPad devices directly through an emulator included in the game itself (or instead, within the developer tool).

 December 2017: Google releases its video game engine. This engine is named Stadia, which allows players to stream games directly from YouTube without installing them on any device beforehand. This was achieved by using high bandwidth connections of up to 200 MBps so they can enjoy playing at 1080p resolution and 60 fps in almost real-time.

And considering that this new feature will run through HTML-based applications instead of being downloaded as an application or app, it’s not hard to imagine how many benefits you’ll get if you use it while watching your favorite videos via YouTube (or Twitch, for example). But now, all of these changes made by both companies are not enough because there’s still another big player involved who hasn’t taken any decision about what comes next.

March 2018: The first version is released under an invite system. Meaning only people who have received an invitation can play it until its official release date. It has become trendy among gamers due to its free nature, making it available for all platforms (PC, PS, Xbox) instead of being limited to a certain one.

July 2018: Epic Games releases Fortnite for Android. This was allowed to happen only in the US region because Google has yet to allow it into their Play Store without any restrictions due to its emulator, which allows iOS apps designed for iPhones and iPads to run through it. In addition, Apple also doesn’t allow automatic updates, so players have to download them manually from time to time.

September 2018: Epic Games launches the Android version of Fortnite. The launch took place in Canada and will soon expand to other countries if everything goes well. This is all possible due to a particular APK file designed for this specific purpose which can be downloaded from their official website.

November 2018: Google allows iOS apps on their platform. As you probably already know, one of the main features included within Unreal Engine 11 was an emulator which allowed developers to launch iOS apps directly through it.

 So, users could play games designed for iPhones and iPads on PC or Xbox One consoles at 60 fps with HDR enabled (as opposed to 30 fps without it). Epic Games created this emulator within Unreal Engine 11, but Apple didn’t take any action against them to continue developing it and expanding its horizons.

January 2019: Google is finally ready to launch its new video game. The streaming service named Stadia will allow players from all over the world to enjoy playing their favorite games without installing them on any device beforehand.

In addition, it’s been announced that this platform comes with a controller designed specifically for this purpose so they can easily enjoy controlling characters and navigating through menus with just one hand.

April 2020: Fortnite returned to Google play store. It turned out to be that all those warnings about the third-party apps brew problems for Epic. As Epic’s CEO, Tim Sweeney, expressed bluntly about his unhappiness, which brought back his app.

Of course, there is a catch. But also, real and immediate stakes. Apple and Google have banned Fortnite from their stores but still function on devices they’re installed on. And now, Epic seems to be suing Google over Fortnite’s removal from the play store.

We’ll let you know at once when there are new developments from these giants!

Christy Gren
Christy Gren is an Industry Specialist Reporter at Industry Leaders Magazine she enjoys writing about Unicorns, Silicon Valley, Startups, Business Leaders and Innovators. Her articles provide an insight about the Power Players in the field of Technology, Auto, Manufacturing, and F&B.

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